Re: Open3D v0.1.2 (community version) released - looking for contrib

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Re: Open3D v0.1.2 (community version) released - looking for contrib

Gary Bradski
Open3D and OpenCV have been in discussions about joining forces in a larger
foundation near term, but you should contact them on GitHub for now.
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Re: Open3D v0.1.2 (community version) released - looking for contrib

Francesco Piscani
IMHO, It could be a positive for both sides.

On Wed, May 9, 2018 at 5:13 PM, Gary Bradski [hidden email] [OpenCV]
<[hidden email]> wrote:

>
>
> Open3D and OpenCV have been in discussions about joining forces in a
> larger foundation near term, but you should contact them on GitHub for now.
>
>
>
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Re: Open3D v0.1.2 (community version) released - looking for contrib

shafeeq E
In reply to this post by Gary Bradski
Open3D should merge with PCL

On Thu, May 10, 2018 at 7:13 AM, Gary Bradski [hidden email]
[OpenCV] <[hidden email]> wrote:

>
>
> Open3D and OpenCV have been in discussions about joining forces in a
> larger foundation near term, but you should contact them on GitHub for now.
>
>
>



--
Greetings

Shafeeq
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Re: Open3D v0.1.2 (community version) released - looking for contrib

Gary Bradski
In reply to this post by Gary Bradski
PCL is unmaintained and a mess. Open3D is clean and simple. People can port
over some functionality, but picking up the whole thing? Too much.
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Re: Open3D v0.1.2 (community version) released - looking for contrib

shafeeq E
agree with that, but there are lots of gems inside pcl

On Fri 11 May, 2018 05:45 Gary Bradski [hidden email] [OpenCV], <
[hidden email]> wrote:

>
>
> PCL is unmaintained and a mess. Open3D is clean and simple. People can
> port over some functionality, but picking up the whole thing? Too much.
>
>